Xbox Series X ray tracing support to be added via downloadable title update.
Devil May Cry 5 Special Edition will not support ray tracing on Xbox Series S, Capcom announced.
It was previously announced that the Xbox Series of version of Devil May Cry 5 Special Edition would add ray tracing support for both Xbox Series X and Xbox Series S via a downloadable title update. While that is still true for Xbox Series X, the feature will no longer be supported on Xbox Series S.
Get the full statement from Capcom below.
We’re excited to bring Devil May Cry 5 Special Edition to Xbox Series X and Xbox Series X with high frame rates up to 120 frames per second, enhanced 3D audio, reduced loading times, the Legendary Dark Knight difficulty, Turbo Mode, and playable Vergil on both consoles.
Fans playing Devil May Cry 5 Special Edition on Xbox Series X will also experience the game in 4K resolution and with DirectX ray tracing. Both consoles deliver amazing next-generation speed and performance, and while we are just now scratching the surface of what they can do, our teams are eager to continue exploring the full capabilities of Xbox Series X and Xbox Series S in the future.
While ray tracing will be available as a downloadable title update on Xbox Series X, Devil May Cry 5 Special Edition will not support ray tracing on Xbox Series S.
—Capcom Development Team
Devil May Cry 5 Special Edition is due out digitally for Xbox Series on November 10 worldwide, as well as PlayStation 5 on November 12 in the United States, Japan, Canada, Mexico, Australia, New Zealand, and South Korea, and November 19 in the rest of the world. A physical edition will follow on December 1.