Uncategorized

Kill la Kill the Game: IF details 2 new characters, Houka Inumuta and Nonon Jakuzure

Kill la Kill the Game: IF adds new characters

 

Kill la Kill the Game: IF

Arc System Works has released new information on Kill la Kill the Game: IF, detailing recently confirmed playable characters Nonon Jakuzure and Houka Inumuta.

Get the details below.

■ Houka Inumuta

Profile

One of the student council’s Elite Four. He analyzes everything and makes the greatest impact through the lowest effort. He is the Student Council Information and Strategy Committee Chair.

 

Kill la Kill the Game: IFKill la Kill the Game: IFAbilities

Inumuta appears in his “Three-Star Goku Uniform: Probe Regalia” from the TV anime.

 

From his tricky behavior that utilizes Optical Camouflage, Inumuta is a technical fighter that attacks with feats of acrobatic coordination focused on kicks and “analysis”—essentially information manipulation. Similar to Ira Gamagori, he has a dedicated gauge called the “Analyze Gauge,” which can be consumed to perform pursuit attacks.

 

His physical strength and attack power are low, but he has extremely high mobility and possesses top-class performance in terms of prepared explosive power.

 

Kill la Kill the Game: IF 

Kill la Kill the Game: IF—Most of Inumuta’s attacks have timing to temporarily disappear with Optical Camouflage, and enable tricky movements without letting the opponent read his attack pattern. He can also mix in feints where he moves without attacking to trifle with his opponent.

Kill la Kill the Game: IF
Kill la Kill the Game: IF
Kill la Kill the Game: IF—Inumuta’s dedicated “Analyze Gauge” will increase one bar at a time by hitting the target marker of long-range attack. Consuming the gauge improves the performance of various techniques.

Kill la Kill the Game: IF—Inumuta’s long-range attacks fire a target marker and sends out a clone to attack. Since his clone attacks with irregular movements that are difficult to evade, the opponent is always tossed about.

Kill la Kill the Game: IF—Just like the original work, Inumuta is always typing on his uniform’s keyboards with various poses. There are more than 10 patterns of poses, even when he is idle.

Kill la Kill the Game: IF
Kill la Kill the Game: IF
Kill la Kill the Game: IF—Inumuta’s special close-range attack from episode 10 of the TV anime returns in the game. Daunt the opponent with a quick kick, followed by an extreme rush in the invisible state.

Kill la Kill the Game: IF
Kill la Kill the Game: IF—Inumuta’s special break attack is a counter technique that activates when hit by the opponent’s attack. What will happen when it succeeds…?

Kill la Kill the Game: IF■ Nonon Jakuzure

Profile

The lone woman of the student council’s Elite Four. She regulates non-athletic clubs such as the biology and gardening clubs, and is the Non-Athletic Committee Chair.

Kill la Kill the Game: IF
Kill la Kill the Game: IFAbilities

Jakuzure appears in her “Three-Star Goku Uniform: Symphony Regalia Da Capo” from the TV anime. She specializes in long-range tecniques and fights using sound-themed blasts and lasers fired from her baton and Shako hat. She has the highest variation of long-range attacks among all the characters in the game.

Depending on how long the button is pressed, all of her long-range attacks change in three stages, allowing her to use various attacks suited for different situations. Her close-range fighting power and speed are low, so fight while keeping distance from the enemy.

Kill la Kill the Game: IF
Kill la Kill the Game: IF—Jakuzure’s long-range attacks fire blasts of musical note. The multi-stage charge enables the use of straight-shot, jumbo, homing, and stationary blasts, which you can utilize depending on the situation.

Kill la Kill the Game: IF—Some techniques see Jakuzure place “reverberation blasts” that remain in place for a fixed period time. If the opponent touches a reverberation blasts, it will explode and damage them. By approaching these blasts, Jakuzure can equip them like barriers. Restrict the movement of the opponent and control the battlefield.

Kill la Kill the Game: IF—Jakuzuer’s melee attack is a two-stage attack that fires musical notes and shock waves to the movement of her baton. Its activation is slow, and since it will not hit if you are close to the opponent, it is important to keep your distance.

Kill la Kill the Game: IF—Jakuzure’s break attack fires a laser from her Shako hat. It takes a while to fire, but even on wide stages, its range is end to end.

Kill la Kill the Game: IF—Jakuzure’s special attack is extremely flashy. Sound blasts come down like rain to flatten the opponent with a super wide area attack.

Kill la Kill the Game: IF
Kill la Kill the Game: IF 

Kill la Kill the Game: IF 

Kill la Kill the Game: IF

Kill la Kill the Game: IF is due out worldwide for PlayStation 4 and PC in 2019. Read more about the game’s mechanics here.

 

Leave a Reply