Dragon Quest: The Adventure of Dai new game project and anime announced
Square Enix announced a new game project based on the Weekly Shonen Jump manga Dragon Quest: The Adventure of Dai, which ran from 1989 to 1996 and has since sold over 47 million copies, at Jump Festa 2020. Additionally, Toei Animation announced a new anime based on the manga set to premiere in fall 2020. The Dragon Quest: The Adventure of Dai game is developed …
Continue Reading
Dragon Ball Z: Kakarot opening movie
Bandai Namco has released the opening movie for Dragon Ball Z: Kakarot featuring the theme song “Cha-La Head-Cha-La” by Hironobu Kageyama. Dragon Ball Z: Kakarot is due out for PlayStation 4 and Xbox One on January 16, 2020 in Japan, and for PlayStation 4, Xbox One, and PC on January 17 worldwide. Watch the opening movie below.
Continue Reading
Xbox Project Scarlett officially unveiled as Xbox Series X
Microsoft announced Xbox Series X, the official name for its previously announced next-generation Xbox Project Scarlett, at The Game Awards 2019. It will launch in holiday 2020. Here are the first details, via Microsoft: Power Your Dreams with Xbox Series X, Available Holiday 2020 For eighteen years and three console generations, the Xbox community has shown us the power both games and fun can …
Continue Reading
Snapchat’s journey to be a “gaming destination”
Global partnerships lead John Imah offers insight into the early days of Snap Games, and how it fits the company’s broader gaming strategy PC gaming storefronts, cloud streaming platforms, mobile subscription services — it’s been a busy year for new ways to play games. And if you’re one of the 210 million daily active users of Snapchat, you’ve probably heard …
Continue Reading
Facebook acquires Beat Saber developer Beat Games
Facebook has acquired Beat Saber developer Beat Games, the company announced. While Beat Games will join Oculus Studios, it will continue to operate as an independent studio, as well as continue to ship content and updates for Beat Saber across all currently supported platforms. “Beat Games’ accomplishments are already impressive, but Facebook and the Beat Games team know that there is so much more that …
Continue Reading
Project xCloud preview adds over 50 games.
and more additional device and input types The Project xCloud preview has added more than 50 games, as well as additional device and input types including the DualShock 4 controller, and in 2020 will reach Canada, India, Japan, and western Europe, Microsoft announced. Project xCloud is Microsoft’s service that allows users to stream Xbox games from the cloud to an Android …
Continue Reading
Sega acquires Two Point Studios
Sega has acquired Two Point Hospital developer Two Point Studios, Sega Europe announced. The acquisition is the first to stem directly from Sega Europe’s Searchlight program, which is an internal initiative intended to identify new talent and intellectual property opportunities. “It’s a landmark step for Two Point Studios and we’re thrilled to be joining the Sega family,” Two Point Studios co-founder Mark Webley …
Continue Reading
PCPS4XBOX ONE Rage 2 launch trailer
Publisher Bethesda Softworks and developer Avalanche Studios and id Software have released the launch trailer for Rage 2. Here is an overview of the game, via Bethesda Softworks: About Dive headfirst into a dystopian world devoid of society, law, and order. Rage 2 brings together two studio powerhouses—Avalanche Studios, masters of open world insanity, and id Software, the gods of the first-person shooter—to …
Continue Reading
The Game Awards 2018 teases “biggest lineup ever in terms of new game announcements”
Nominees to be announced on November 13. The Game Awards 2018 will feature the “biggest lineup ever in terms of new game announcements,” producer Geoff Keighley said both in a tweet and in a VentureBeat interview. “Most of the major publishers will be sharing news on what they’re doing in the future,” Keighley said. “It’s a big event for the industry. I’m really …
Continue Reading
Square Enix shifts Luminous Productions focus to “large-scale, high-quality AAA game titles” and books extraordinary loss
Approximately $33 million lost. Square Enix has shifted the focus of its March-established subsidiary Luminous Productions to the development of “large-scale, high-quality AAA game titles, which best leverages Luminous Production’s strengths.” The shift in focus has resulted in Square Enix booking an extraordinary loss of 3,733 million yen (approximately $33 million) for the six-month period ended September 30, 2018. Here is the full press …
Continue Reading